Misha Handman

Author - Gaming Writer

Personal Projects

I enjoy writing, modifying, and playing around with a variety of roleplaying games and settings. Some of these are practice for future novels, others are interesting ideas that I’ve had and wanted to explore. All of my personal work can be found on my personal page at http://frivyeti.itch.io

My work can be divided into a few categories:

One-Shot RPGs

The following games are designed to be played in a single session, operating on small rulesets with a tight theme.

God of Chores: A one-page, one-shot RPG in which players take on the roles of powerful and legendary demigods trying to handle mundane situations without turning the whole region into a new myth of devastation and glory. 

J’Accuse! A crime has been committed. You have only one narrative tool to solve it.

Help! We All Died And Were Reincarnated Into An Early-Access Isekai World! This two-page RPG is about a group of people who find themselves transported to an unfinished fantasy world, and have to try and navigate its broken rules and gods.

Lambs to the Slaughter: An action-horror RPG in which everything is not going to be alright, in which the stakes are established over the course of the first acts, and then everything comes down around you. 

My Identical Cousin: A comedic GMless dungeon-crawl adventure about dying a heck of a lot and trying to survive a murderous DM.

Our Doomed Hometown: You live in an idyllic town, but a terrible fate lies in store for it, because it is a Protagonist’s hometown, and it will not survive the end of the first act…

Our Old Curiousity Shop: There is a shop somewhere that sells dreams. Take on the roles of its staff and customers, and explore why they need to be here…

Pride and Prejudice: Take on the role of volunteer members of a small-town Pride Committee, seeking to put on a welcoming and accessible Pride event while still getting funding from the city and avoiding being shut down! (Written with Gabriel Aclassi.)

The Squintches Steal Christmas: A legally-distinct story about running the heist of the season against those terrible Whoms.

Systemless Settings

The following settings are appropriate for a variety of existing RPGs, offering locales, NPCs, threats, and adventure ideas.

Rangers of the Xenobelt: A truly astonishing park requires truly astonishing park rangers.

The Realm of Reason: Come to a mysterious realm founded by wizards in search of a place they could experiment in peace, and see what horrors they have unleashed upon one another.

Hacks to Other Game Systems

The following systems are designed to be added to existing games and allow them to be played in new ways.

Nocturnal Lands: A hack for Rhapsody of Blood, adding additional elements to the lands beyond the Castle, and detailing how they change over the generations.

Troubleshooters and Treason: A team of highly unskilled agents works to accomplish tasks given to them by an extremely powerful and dubiously moral command. Created in the Five-Die system.

New RPG Systems

The following games are suitable for one-shots or for long-term campaigns:

All I Do Is Win: A Powered by the Apocalypse game of making friends and punching bad guys.

The Gig Economy: In the near future, musicians and artists compete in elaborate heists to win an audience of the idle rich and make their way into Society.

Phantom Agencies: A small, recently-established paranatural agency looks for jobs, deal with municipal bureaucracy, competes with rival ghost-hunting agencies and handle the worlds of small business and supernatural disasters. A Forged in the Dark Game.

Second-Handers: Take on the role of the least competent agents in charge of maintaining and saving time, struggling to save the day and make it to a better branch of your time agency. Created in the Five-Die system.